Asteroids - Atari Connecting a remote emulator. Please wait Music: Game manual: manual. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers.
The object of the game is to shoot and destroy asteroids and saucers while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases. Asteroids was conceived during a meeting between Logg and Rains and used hardware developed by Howard Delman previously used for Lunar Lander.
Based on an unfinished game titled Cosmos and inspired by Spacewar! The game is rendered on a vector display in a two-dimensional view that wraps around in both screen axes. Acclaimed by players and video game critics for its vector graphics, controls, and addictive gameplay, Asteroids was one of the first major hits of the golden age of arcade games.
The game sold over 70, arcade cabinets and proved both popular with players and influential with developers. It has since been ported to multiple platforms.
Asteroids Game Asteroids Online
Asteroids was widely imitated and directly influenced two popular and often cloned arcade games, Defender and Gravitar, as well as many other video games. The objective of Asteroids is to destroy asteroids and saucers. The player controls a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward.
Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting.
The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid. Each level starts with a few large asteroids drifting in various directions on the screen.
Objects wrap around screen edges — for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit.
Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the 'big saucer' shoots randomly and poorly, while the 'small saucer' fires frequently at the ship. After reaching a score of 40, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately.
Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears, thus starting the next level. The game gets harder as the number of asteroids increases until after the score reaches a range between 40, and 60, The player starts with 3 lives after a coin is inserted and gains an extra life every 10, points.
When the player loses all his lives, the game ends. More details about this game can be found on Wikipedia.Shoot The Rocks is a free online homage to Atari's classic arcade game, Asteroids.
Asteroids is one of the earliest shoot-em-ups, and something of a genre-defining title in space shooters - along with other games of the era, like Space Invaders, obviously. The aim of the game is to destroy all the asteroids floating or hurtling around the screen, whilst dodging the attacks of flying saucers, which you can also destroy for even more points.
With mobile and tablet you need to rotate your device into landscape orientation in order to play i. You TILT your device in order to steer the ship - Shoot The Rocks takes readings from your device's accelerometer in order to figure out where to point the ship.
Note that there is no explicit flip control on mobile or tablet since you can achieve the same effect simply by tilting your device in the opposite direction.
This is your ship. You start with three lives and can earn an extra life every time you score 10, points. You can use the keyboard to fly your ship, or tilt and touch controls on mobile or tablet. Have a look in the previous section for a full description of the controls. You also have a hyperspace ability, which will randomly materialise your ship somewhere else on the screen when you use it. In theory it's a good way to get out of trouble fast but, honestly, it's just as likely to get you killed as to save your ass.
Your ship comes equipped with a shield, which can protect you from harm for a few seconds. Don't use it too much though, or you'll deplete your energy and destroy your ship. Finally, on desktop or laptop anyway, you have the ability to do a That's right: you can flip your ship round to face the opposite direction with a single keystroke. There's no equivalent on mobile or tablet because with these you can flip your ship round just by tilting your device in the opposite direction so there's no need for it.
These guys are the main enemy in the game. They're passive, and don't shoot back, but they're more than enough to cause plenty of trouble on their own. They come in three sizes: large, medium, and small. They all start off large but, as you shoot them, they split into smaller asteroids, until eventually they're destroyed.
When they split the smaller asteroids can shoot off in unpredictable directions so it's best not to get too close when shooting larger asteroids. In both versions of the game the number of asteroids at the start of each level increases gradually as you move to higher levels. They also move faster. After the first couple of levels in the standard game but not the classic modesome asteroids will take more than one hit to split or destroy.
You'll be able to tell because they'll be a different colour to standard asteroids. When these harder to kill asteroids do split they give birth to smaller asteroids that are also harder to kill, so watch out. The proportion of asteroids requiring multiple hits to kill will increase as the game goes on. No asteroids game is complete without the presence of flying saucers. This bad boy flies across the screen and shoots at you. Fortunately, it's fairly slow moving at least on lower levels and, being large, is relatively easy to hit.
Navigation also isn't their strong point and they'll often collide with asteroids and destroy themselves. When I say it shoots at you, what I really mean is it shoots. If you happen to be in the way of one of those shots, so much the better, but it doesn't really bother with aiming until you've got further into the game. This is the sort of stunted evil twin of the large flying saucer. Like its more girthsome sibling, it flies across the screen and shoots at you, only this one really does shoot at you quite accurately, rather than at random.
It also moves a lot faster and is harder to destroy on account of being smaller. Again, these guys aren't the best when it comes to spatial awareness and, like the large flying saucers, will often collide with other objects and destroy themselves.
In the modern game variant there is an up side to these little terrors: like their larger brethren they sometimes drop power-ups when destroyed, so keep your eyes peeled and your wits about you.The fun and addictive classic arcade game from Survive the asteroid field and battle with flying saucers. Intense fun for the whole family. Translate to English. Stay informed about special deals, the latest products, events, and more from Microsoft Store. Available to United States residents.
By clicking sign up, I agree that I would like information, tips, and offers about Microsoft Store and other Microsoft products and services. Privacy Statement. Skip to main content. Asteroids Arcade Classic. Official Club Wish list. See System Requirements. Available on HoloLens. Description The fun and addictive classic arcade game from Show More. People also like. Sudoku Classic! Rated 4. Asphalt Street Storm Racing Rated 4 out of 5 stars. Candy Crush Jelly Saga Rated 4. Bubble Witch 3 Saga Rated 4.
Additional information Published by Addon Devs. Published by Addon Devs. Copyright Open Source. Developed by Addon Devs. Approximate size 1. Age rating For all ages.Your number one source for the best hand-picked free online games to play within your web-browser. Even more options for our Members, which is also free. In our Arcade Games Community you can create a gamers profile, become friends with other members, chat, rate, comment, add games to a favourites list and see what others are playing that you might also enjoy.
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Play Games Feeling bored? Have fun, play online games!The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases. Asteroids was one of the first major hits of the golden age of arcade games ; the game sold over 70, arcade cabinets and proved both popular with players and influential with developers.
In the s it was ported to Atari's home systems, and the Atari VCS version sold over three million copies. Asteroids was conceived during a meeting between Logg and Rains, who decided to use hardware developed by Howard Delman previously used for Lunar Lander. Asteroids was based on an unfinished game titled Cosmos ; its physics model, control scheme, and gameplay elements were derived from Spacewar! The game is rendered on a vector display in a two-dimensional view that wraps around both screen axes.
The objective of Asteroids is to destroy asteroids and saucers. The player controls a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspacecausing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid.
Each level starts with a few large asteroids drifting in various directions on the screen. Objects wrap around screen edges — for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the "big saucer" shoots randomly and poorly, while the "small saucer" fires frequently at the ship.
After reaching a score of 40, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately. The game gets harder as the number of asteroids increases until after the score reaches a range between 40, and 60, Machine "turns over" at 99, points, which is the maximum high score that can be achieved.
Asteroids contains several bugs. The game slows down as the player gains 50— lives, due to a programming error in that there is no limit for the permitted number of lives.
The player can "lose" the game after more than lives are collected. In the original game design, saucers were supposed to begin shooting as soon as they appeared, but this was changed.
These behaviors allow a "lurking" strategy, in which the player stays near the edge of the screen opposite the saucer.
By keeping just one or two rocks in play, a player can shoot across the boundary and destroy saucers to accumulate points indefinitely with little risk of being destroyed. In response, Atari issued a patched EPROM and, due to the impact of this exploit, Atari and other companies changed their development and testing policies to try to prevent future games from having such exploits.Asteroids is an antique video game in which the player pilots a triangle while throwing dots at cubist amoebas.
At that point, the game was a simulator for remote-piloting a robotic white blood cell designed to blast apart cholesterol particulates in the human circulatory system. But after realising that "Cholesteroids" was a terrible idea, Atari was left with a fully-functioning and tremendously addictive micro medical combat simulator, and thusly marketed it as a video game to compete with the likes of Pac-Man and Space Invaders.
Upon release, players praised the game for its addictive gameplay.
However, despite its overbearing sci-fi and innocent 70's entertainment themes, professional critics and art deco retailers praised Asteroids as a subtle portrait of nihilism. This is shown by: the empty blackness of space; the lonely duh, deh, duh, deh played near-frustratingly in the background; the overbearing madness and vicious mind-controlling power of the central triangle; as well as the shockingly simplistic graphics, which were, due to a number of reasons, the only material available at the time :.
Asteroids was the first piece of 80's nostalgia to be dug up and adapted as a film by Michael Bayas 's Armageddon. From Uncyclopedia, the content-free encyclopedia. Jump to: navigationsearch. This is shown by: the empty blackness of space; the lonely duh, deh, duh, deh played near-frustratingly in the background; the overbearing madness and vicious mind-controlling power of the central triangle; as well as the shockingly simplistic graphics, which were, due to a number of reasons, the only material available at the time : Pew.
The object of the game is to control the spaceship and destroy asteroids and flying saucers to get points. It became Atari's best selling game of all time. The gameplay is to control the spaceship and destroy things like asteroids and flying saucers for points. The spaceship can be controlled to thrust forward or backwards.
The spaceship when pushed forward moves by itself across screen and can go to the edge of the screen and appear on the other side by hyperspace. The ship can turn in any direction and can shoot. When an asteroid is shot it will break into smaller pieces and still can cause damage. The flying saucers appear every now and then try to crash into your ship or shoot you. The asteroids appear on one side of the screen and on the other by hyperspace. Once all asteroids and other objects are destroyed larger ones appear.
The graphics of the game is that of vector display. That means that the graphics are all made out of lines. Before Asteroids, Atari were developing a similar game called Lunar Lander. Suprisingly, Asteroids was so popular that they dropped Lunar Lander and created more Asteroid units.
Due to the game's success Asteroids had been released in sequels and on consoles. The consoles were the AtariAtariand A sequel was made called Asteroids Deluxe and had similar gameplay, but the graphics were colored blue and a shield was added. Later on the original game and others were released on consoles such as the X-Box and Nintendo 64 known as Atari Anthrology. Infrogames released an addition on the Dreamcast and PCs.
Another game created was called Space Duel. Due to the game's success, a sequel followed in dubbed Asteroids Deluxe. Though similar to the original game, several changes and additions occurred, with the onscreen objects now tinted blue and a shield that depleted with use replacing the hyperspace feature.